48hr Game Making Challenge 2015: T-Wrecker

I was part of the IGDA GC team for the annual 48hr Game Making Challenge. This event was put on by the Brisbane IGDA as well as the QUT Creative Industries team. We were given three words that we needed to exploit throughout the game. These words were Swallow, Thief and Collapse.

The story is that you are a T-Rex that has been kidnapped by scientists and subjected to DNA extraction so they can clone you. You have now broken out and you need to get your DNA back. By kidnapping or eating scientists, you can recover as much DNA as you can while also fighting off the other dinosaurs. Also available is the ability to steal scientists from the nests of other dinosaurs.

A link to the final executable is here.

Image Gallery